![]() ( indeed, u can use use unren, but ud need manually tweak appearing variable 'skipping (0/1)' 0 to 1 after guitar minigame. no instant text skipping (imo that is the main qol feature to have for sbx) minigame (guitar one) is not cheatable (though some minigames are) (at some occasions i wanted to have time freezing ot time back but non-modded games usually dont have that so not a part of evaluation). (id appreciate named doors, and visual differentiation of 2 different buildings insides and maybe no arrow navigation) navigation between and inside of appartments are not good enough. ( fan-made external walkthrough exist though on steam) mostly it is clear where to direct all your clicking but as it usually happens the unclear ones consumes your time. most fems are not cute enough as far as drawings go (i dont care if you do something unique or go not uncommon disney-style) Main issues for me : art and qol are mediocre I'd say either delete the timers in this area, or make them visible next to her arousal level.I played abit so prolly can leave it with 4. Also, when she is about half way and you switch something that she doesn't like (instead of repeating the same pattern), it's a downward spiral, whether you wait until the text dissapears or not. And if the first position is a "no", then there is no way to finish this minigame in a positive way (you get interrupted). There seems to be an invisible timer on the first idle screen and if you start pressing buttons too fast, the first position will be a "no / umpgh", but if you wait a few seconds on this screen, any position you choose will be a "yes". It seemed to me that if she grunts in pain, I have to change the position *as soon as possible*.īut there's definitely something off with the timers. But the problem was I didn't wait till the text with her reaction dissapeared. I was playing the version where I'm in control (didn't know there was any other, lol). Thanks to your very detailed instructions, I finally managed to go through that part! If it doesn't, I need a guinea pig with a mac. if it works fine, I need better instructions in the game. Let me know if you are still struggling after that. If you pressed any buttons prior to her command or out of order, you can click the top button to clear the current order you started (hope I worded that, where it makes sense). do the commands she instructs, after she gives the instruction (there should be another 5 second window). Repeat that cycle, and when she is maxed out, finish off with the "everything" combo. you have about a 5 second window and make sure it is different action from the current one. wait until the words disappear from the screen before you start your next position with her. When you are in control, perform any action and she will grunt with pleasure or pain. Two types of way to play the game: one where she calls out commands, and the other where you take control. But let me give you extra tips to ensure we cover all the bases. I seem to have reached the end of this version of the game and I must say that it's been fun despite the minor hiccups here and there with the occasional insubstantial plot points that indicate plot progression but it is nonetheless a fun game! The script was surprisingly tight, cohesive and much broader than I had anticipated going in so kudos!Ĭlick to expand.OK, thanks for letting me know about possible Mac issues. ![]() Hi, thank you once again for the immediate response, it's definitely a good look for a developer to be this much in touch with their audience. ![]() Perhaps you could earn money from sleeping with certain people like Gretta? Or maybe, taking inspiration from Mity's Four Elements Trainer here, you earn more from performing at Top Hat by doing it (near) perfectly? Just my "Two-Cents" I suggest that there'd be an easier and faster way of earning money (outside of doing quests) than having to play at Top Hat every night. I know that more investigations and photo shoots will be added later on so you won't run low on money immediately but unless there will be a ton of them or they'll pay a lot, judging by the prices of Skinny's gadgets, I have a feeling you'll run low on cash pretty quickly. I do have some complaints though but take it with a grain of salt. I seem to have reached the end of this version of the game and I must say that it's been fun despite the minor hiccups here and there with the occasional insubstantial plot points that indicate plot progression but it is nonetheless a fun game! The script was surprisingly tight, cohesive and much broader than I had anticipated going in so kudos! Click to expand.Hi, thank you once again for the immediate response, it's definitely a good look for a developer to be this much in touch with their audience. ![]()
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